Showing posts with label Guild Wars. Show all posts
Showing posts with label Guild Wars. Show all posts

Wednesday, December 17, 2008

Guild Wars update

Dracon Verilas is now level 7, gradually getting up to the Legendary Defender of Ascalon title. The description on how to get the title is found in GuildWiki, one of the more reliable and updated sites on Guild Wars. The only title is Legendary Defender of Ascalon, attainable at level 20 in Pre-Searing.

The idea that is proposed there is to not complete any quests, except the ones for obtaining basic skills, at least until level 16 to 19. The author recommends waiting until level 19 to complete them. The "death-leveling" is started at level 16.

Climbing to level 11 can be done by repeatedly taking and abandoning the quest Charr at the Gate, which is fairly easy because Rurik and his men help out.

After level 11, you have to enter the Northlands, which requires someone to open the gate, to kill level 7 Charr. At 14, you have to kill level 10 Charr, until 16.

I decided to sell everything I pick up, except if I have something I want to trade to a collector. It doesn't seem to make much sense to save stuff, because in Pre-Searing there is no access to the storage, and there are no more bags other than the 5-slot belt bag. I am picking up armor pieces from collectors, not that I really need them. Part of the "death-leveling" technique is to wear no armor so you can commit suicide easier.

Friday, November 21, 2008

Dracon Verilas is born

I created a new character in Guild Wars called Dracon Verilas, a Mesmer, in an attempt to get the Defender of Ascalon and Legendary Defender of Ascalon titles. This is a rather long-term project, especially because I will be playing other games, like WAR, at the same time. So far, the character is doing well. I got my baby Mesmer up to level 3, using experience mostly from killing monsters. I did a few quests, like the Gwen's flute quest and the early Mesmer skills quests. I think those are still legal, although doing too many quests may prevent the character from reaching the proper level.Dracon Verilas I have figured out that if you do too many quests, then by the time you reach the level limit on gaining experience from monsters, you will not gain enough experience to level. There is a limit on the monster levels that are found Pre-Searing, and you can't gain experience from monsters that are 5 or more levels below you. The idea is to get to the max level from killing monsters, around 14, then gain a level or two to 16 by doing quests. Then you get the Defender of Ascalon title. If you want Legendary Defender, then you have to level monsters by multiple suicides. That is something I didn't even know was possible. Monsters actually gain levels by characters dying. It makes sense in some weird way, but I trust most players don't know that. The technique is to lure one or more monsters to a resurrection shrine, then stand there and let them kill you, and when they level two or three times, you kill them for experience. It is a tough way to get experience, I have to admit.

Wednesday, November 19, 2008

Guild Wars title

I looked up an interesting title, Defender of Ascalon or Legendary Defender of Ascalon, on GuildWiki. That article describes the rather complicated way to get to level 20 in Pre-Searing in the original Prophecies campaign. That may be worth a try. I have to delete a character to try it because all 9 of my character slots are full, and you need a level 1 to attempt it. This quest is for experienced players only. Do not try this if you are a noob!