Saturday, September 18, 2010

PTR play

Playing on the PTR for WoW gave me an explanation of sorts for the faster health recovery for characters below level 15. In the new scenario, a Paladin does not have any self-healing before level 9. Even Seal of Righteousness and its Judgment do not have self-healing, unlike the current version. The new healing mechanism to replace the two current ones is not learned until level 9. Instead, all character classes are given self-healing out of combat. That is not a bad thing. I have always liked self-healing for any character and missed self-healing on classes that do not have any. All classes are getting a total revamp in talents, so the player will have to choose a specialty, fill that specialty with 31 points, then choose where the rest of the points will go. Limiting talent choices that way seems fairly logical for players who have experience with the game, but I am not sure how new players will react to that change. Experienced players know where they want to go with a character build, but new players may still have to experiment.

No comments: